Finn will appear and will escort you to Prince Arutha. Search the lower level thoroughly to find and kill all six spellweavers. Use this key to open most of the locked doors under Sethanon. Their defense will go up by 25. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Continue north and speak to the gods of Timirianya through the pillars. Visit the palace and you will discover that the gates won't open and the Seigneur James is missing. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. All rights reserved. Soon your party members will become sick. Your way will be blocked by soldiers before the bridge, though. Speak to Kat in the bottom-right corner of the sewers and agree to help her. You can find Isaac behind a big hill north of Hawk's Hollow. Return to Sarth and enter the cave below it. One of the houses has a map of the area. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. He will release the barrier surrounding Pug. Login Search You will find stairs leading down to the lower level in a room on the west side of the level. Use the Key of Lineages you received from Calin to enter the ruins. Go east to a farmstead and look in the house. Behind it is the exit. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Go northeast from the town, follow the river south, and cross the bridge. If you don't have one, you can find one to the north. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Chapter 3 - The Spyglass and the Spider In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Continue through the pass into the northlands Eventually you will come across the stairway to the upper level. Go south into the dead end and walk through the illusionary mountains to the west. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Inside you will see a note from Squire Phillip who has taken the device. Take all of them because you will need them to get out. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Go southeast and you will eventually find Duke Martin. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. In a large room to the northwest you find Gamina guarded by some enemies. He will ask you to retrieve one of his IronJaw traps from the area. Craig the Logger (Chapter 7) Continue along the road to the east and you will come across a house. You will find another Brak Nurr at the far west end of the next level. He will recommend that you talk to Abuk to learn more about the spyglass. Give the Idol to Kat on the upper level and she will give you some information. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. The note mentions someone from Cavall Keep. Travel north toward Sarth and speak to Brother Marc just outside. 1.00. You will begin this chapter in the sewers below Krondor. He will reward you with a Ring of the Golden Way. Leave the cave and return to Navon in Kenting Rush. Go back west and then south from Highcastle. You will see a burial cloth and a shovel. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Take Nivek's Key off the body just outside town. He will also give you three diamonds he had stolen from the Baron's Treasury. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Go south and then cross the bridge. He looks identical to James. In a large room to the northwest you find Gamina guarded by some enemies. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Continue west and see the ruins of Cavall Keep. Follow the river north through Sloop to Romney. He will ask you to retrieve one of his IronJaw traps from the area. Get your equipment from the chests in the room. Go to Eggley to the west and use Nivek's key to unlock the shop. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Finn will appear and will escort you to Prince Arutha. Go through the door in the north wall and keep following the passage. He will reward you with a Ring of the Golden Way. To the south near the river you will meet Obkhar. Continue east to the town of Lyton. Give him one of your Vapor Masks so that he may escape. Return to Duke Martin and he will tell you to return to Northwarden. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. The priestess will ask you to find some grain for them. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Look inside the house to the northwest to find a message left by Pug. Go east from his house and cross the bridge. Go east from his house and cross the bridge. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Behind it is the exit. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. McCannur Ban Dok will tell you the current situation in the forest. He will tell you what he knows about the rift machine. Confront Navon and kill him. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. He will tell you where the Waani device is located. He looks identical to James. Your way will be blocked by soldiers before the bridge, though. The exit to the mines is in the northwest corner of the mines. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. Take one of them with you. To the northeast you will find three pantathians who are causing the energy drain. Enter it from the south by the mountains to avoid the pirates. Speak to the Duke of Romney at the beginning of the third chapter. Return to Tamney with the stones and he will agree to return to Northwarden. To the northwest you will find the passage to the lower levels. He will ask you to poison rations in some moredhel boxes nearby. Use this key to open most of the locked doors under Sethanon. Open the door of the stable just to the north and return to her. You will find another Brak Nurr at the far west end of the next level. Chapter 5 - When Rivers Run Blood Pug has left a another message in one of these. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Go east to a farmstead and look in the house. Past the temple you will see a path to the west that leads to a Waterfall. Northeast you will find another trio of houses. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Return to the upper level. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Defeat the enemies and take the Idol of Lassur from the trapped chest. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. Use the Key of Lineages you received from Calin to enter the ruins. You will find Pug in a house southeast of the ruins by the coast. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Your way will be blocked by one of Steelsoul's men, however. Defeat the enemies and take the Idol of Lassur from the trapped chest. Take the maps from inside. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Your way will be blocked by one of Steelsoul's men, however. He will not tell you anything until you become protectors of the faith. Take the maps from inside. He will reward you with 300 gold and a virtue key. It is worth doing because she will reward you with a Galon 'Griefmaker'. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Return to Duke Martin and he will tell you to return to Northwarden. Look inside the house to the northwest to find a message left by Pug. In a corridor to the northwest you will find Obkhar. Take the picklocks from one of the bodies. Continue along the road to the east and you will come across a house. You must follow the spyglass trail to finish the chapter. Continue through the ruins to reach Elvandar. Go southeast and you will eventually find Duke Martin. He will reward you with a Ring of the Golden Way. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Continue east to the town of Lyton. The exit to the mines is in the northwest corner of the mines. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Take all of them because you will need them to get out. Eventually you will see a pass to the east. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Click any of the Six Basic Headings below, if you want to JUMP to a section. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Return to Duke Martin south of Northwarden and show him the plans. Defeat the enemies and take the Idol of Lassur from the trapped chest. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Just behind the hill to the northwest you will find the moredhel boxes. In the next room you will find the Oracle of Aal. Betrayal at Krondor is a DOS-based role-playing video game developed by Dynamix and published by Sierra On-Line in the summer of 1993. In a corridor to the northwest you will find Obkhar. Give him one of your Vapor Masks so that he may escape. You will begin the final chapter in the caverns below Sethanon. Continue all the way down the passage until you come to a large room. (Your defense will go up by more if you emphasize it.) You will see a burial cloth and a shovel. He will ask you to retrieve one of his IronJaw traps from the area. (Your defense will go up by more if you emphasize it.) Use some Fadamor's Formula to open the barn door and find Tamney. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Leave the cave and return to Navon in Kenting Rush. You will see a burial cloth and a shovel. The high priestess will be suffering from a lack of sleep and none of the priests will be able to heal you are bless your equipment because some spellcaster nearby is doing dream sendings. FIRE The chill of its death, You may soon mourn. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Go to Loriel to the west and speak with Keifen Alescook. He will give you the ruby and in return you will sharpen his sword for him. Enter Dhatsavan's temple near the center of the island by the waterfall. Enter Romney and go the Black Sheep Tavern. Inside a woman will ask you to help her with her stable door. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. You will find a woman who will give you a Sack of Grain for the Leather Leggings. This will take you into the city of Sar-Sargoth. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. The Naphtha Mines (Chapter 4) This guide deals with the aspect of spells. Continue along the road to the east and you will come across a house. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Betrayal at Krondor Cheats Betrayal at Krondor FAQs. You will see a burial cloth and a shovel. Craig the Logger (Chapter 7) Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. One of the houses has a map of the area. The Naphtha Mines (Chapter 4) In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Chapter 6 - Betrayal Leave the sewers and Krondor. Go south at the first two forks and keep going down the passage. Take the Mist Devil back to Silden. Return to Dhatsavan's column in the ruins with the Cup. Head south. Go south and enter the cave behind the waterfall using the Knight Piece. Enter Silden and speak to the innkeeper. Give the Idol to Kat on the upper level and she will give you some information. Inside the ruins you find a door that unlocks with the Key of Lineages. Go north and inside the house you will find a Crystal Staff. Speak to the Prelate east of the temple to learn more about the order. He will tell you that the keep burned down. Continue all the way to the west to find the chest Moraeulf was talking about. Go south to Silden and speak to Joftaz in the Inn. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Soon your party members will become sick. Confront Navon and kill him. You can find Isaac behind a big hill north of Hawk's Hollow. Go east to a farmstead and look in the house. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Inside a woman will ask you to help her with her stable door. Give the Idol to Kat on the upper level and she will give you some information. He will give you the ruby and in return you will sharpen his sword for him. All the king's men will be dead. Return to the bridge and give the soldiers the password. You can find spoiled rations in the inn in Silden. Go south into the dead end and walk through the illusionary mountains to the west. Decline his offer. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Use the two remaining Vapor Masks to jump into the river and escape the mines. Go through the door in the north wall and keep following the passage. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Chapter 4 - Marked for Death Open the door in the east wall with a Guildis Thorn. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Give him one of your Vapor Masks so that he may escape. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Continue east to the town of Lyton. The below Walkthrough is quite complex. Free shipping for many products! If you don't have one, you can find one to the north. To the south near the river you will meet Obkhar. Return to the upper level. You will begin this chapter in the sewers below Krondor. Confront him with the message you found in the chest and he will admit his dislike of Navon. You need to have a virtue key to get it. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Go back west and then south from Highcastle. Inside the barn are four Glazer's Guild Seals. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Go northeast from the town, follow the river south, and cross the bridge. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Decline his offer. Visit Craig the logger in the south end of Dimwood. Return to Romney and report your success to the Duke. Cast Strength Drain on the Wind Elementals to defeat them. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. You will be allowed to pass but will have to fight enemies on the other side of the pass. Go northeast from the town, follow the river south, and cross the bridge. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Chapter 1 - Into a Dark Night In a large room to the northwest you find Gamina guarded by some enemies. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. The magical barrier will be gone now that the six are dead. To the west you will find 3 Vapor Masks. Continue south past Zun. He will give you the ruby and in return you will sharpen his sword for him. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Chapter 5 - When Rivers Run Blood To the west you will find 3 Vapor Masks. Chapter 8 - Of Lands Afar Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. He will tell you to report to Duke Martin. Continue south past Zun. He will tell you that a minstrel is sleeping in the barn nearby. He will reward you with a Ring of the Golden Way. Leave the sewers and Krondor. Go back west and then south from Highcastle. He will tell you more about Neville's death and where to find Navon. Inside you will see a note from Squire Phillip who has taken the device. Follow the main road northwest until you reach the river. Visit the palace and you will discover that the gates won't open and the Seigneur James is missing. Enter it from the south by the mountains to avoid the pirates. In the southeast corner of the area you will find two IronJaw traps in a chest. If you don't have one, you can find one to the north. The Ghost of Jarel Lycrow (Chapter 2) Chapter 3 - The Spyglass and the Spider Chapter 7 - The Long Ride Use the Key of Lineages you received from Calin to enter the ruins. In the next room you will find the Oracle of Aal. Put some spoiled rations in the chest by the field. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Inside you will see a note from Squire Phillip who has taken the device. You can fight them or you can find out the password. You can find spoiled rations in the inn in Silden. Go to Loriel to the west and speak with Keifen Alescook. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Return to the Temple of Dala to the west and give them the Sack of Grain. Chapter 9 - Mad Gods Rage Go east to a farmstead and look in the house. Go back west and then south from Highcastle. Return to the town and speak to Peter the Grey in the Inn. Enter Silden and speak to the innkeeper. If you go to the barracks, you will be told about a stolen ruby. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. HANGMAN Swollag, the famous moredhel craftsman, guarantees his work until the end of time. Make sure both Pug and Owyn learn the spell. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. If you don't have any, you can buy some in the shop in town. Go east from his house and cross the bridge. Continue east past Highcastle. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. To the northwest you will find the passage to the lower levels. She will give you a Tuning Fork among other things. Your way will be blocked by soldiers before the bridge, though. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Find Isaac at the street north of Hawk's Hollow. Now head east. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. In the next room you will find the Oracle of Aal. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. When the story begins, Owyn, from Tiburn, is tending Seigneur Locklear's wounds. Go east to a farmstead and look in the house. Go to Eggley to the west and use Nivek's key to unlock the shop. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Enter the sewers below the city. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. If you don't have any, you can buy some in the shop in town. Their defense will go up by 25. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. You can find spoiled rations in the inn in Silden. Craig the Logger (Chapter 7) Return to Craig and give him the trap. Continue all the way down the passage until you come to a large room. Venutrier of Lan will capture you and throw you into the mines. He will also give you the book 'Chapel's Rmur n Whepuns'. Northeast you will find another trio of houses. Travel north past Romney and through Prank's Stone. Look inside the house to the northwest to find a message left by Pug. To the northeast you will find three houses together. The Diviner's Halls is a cave northeast from the town. One of the houses has a map of the area. The Naphtha Mines (Chapter 4) In the next room you will find the Oracle of Aal. He will reward you with a Ring of the Golden Way. He will tell you to keep away because you are sick. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. To the west you will find 3 Vapor Masks. Inside the ruins you find a door that unlocks with the Key of Lineages. Craig the Logger (Chapter 7) Leave the sewers and Krondor. Drop all your rations and sleep for a night. Take the maps from inside. Squire Phillip will appear and give you the Waani device. He will tell you how to get to Elvandar and will give you the Key of Lineages.
Centene Executive Team, Articles B
Centene Executive Team, Articles B